Hologram microcosm vs infinite jets12/11/2023 ![]() ![]() Just like Civilization, you can win by advancing your technology far enough, building a certain number of wonders, ruling a majority of the population, or that whole destroying everyone else thing if you’ve really got your heart set on it. Whichever way you choose to win, there’s going to be a lot of fighting, though. The battles are instantly familiar if you’ve played Ace Patrol. Sure, it’s in space, and you can’t pull off any fancy dogfighting moves, but your ships have some special tricks of their own. Plus, since space has a lot of stuff in it, you can actually take cover during battles here. There are different weapons for long- and close-range, a cloaking ability that completely blows the AI’s mind even on the highest difficulty, sensor scans for detecting cloaked enemies, and torpedoes that are also pretty good for breaking the game once you get the hang of them. While you typically play the battles from an overhead perspective, the camera pans and zooms whenever you take a shot so that you can get a more cinematic look at your sweet Kirk skills. ![]() If you haven’t played Ace Patrol, you can expect fairly typical turn-based strategy combat here. You move all of your ships, then the enemy gets to go, and so on. Different missions will have different goals, including escort missions, survival for a set number of turns, sending you after a particular target, and so on. The maps are fairly large, and there are interesting features like wormholes that send you around to another spot instantly.Ī single-player strategy game is only as good as its AI, though. That’s one area where Starships could use a bit of help. While the AI is competent enough outside of combat, it’s a whole other matter in the battles themselves. As mentioned, the computer really has no idea what to do with stealth for most of each game. It almost never makes proper use of its sensors, so if you want an easy win, just pour everything into stealth. The computer also has issues with torpedoes, and a well-placed volley of them in your first turn can often get you more than halfway home in one fell swoop.
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